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Quest for Glory: So You Want to Be a Hero : ウィキペディア英語版
Quest for Glory: So You Want to Be a Hero

''Hero's Quest: So You Want to Be a Hero'' (later re-released as ''Quest for Glory: So You Want to Be a Hero'' because of trademark issues involving the ''HeroQuest'' board game) is an adventure game/role-playing game hybrid, designed by Lori Ann Cole and published by Sierra On-line. It is the first game in the ''Quest for Glory'' series, and has been credited for being a genre-defining game, as it tried to mix graphical adventure gaming with role-playing-like elements such as statistic building (strength, intelligence, health) that would actually have an impact on the ability to accomplish certain parts of the game. The game has a satirical and silly tone.
==Gameplay==
The original title was an adventure game with a text parser, with players typing commands for the character to perform, while the remake is a point-and-click adventure game.〔〔(【引用サイトリンク】title=Best games of July 2014 - The Besties )
The game advertised itself as "three games in one" since it was the first Sierra game that (according to RPG customs) allowed the selection of a character out of three classes: Fighter, Magic User, and Thief. What class the hero assigns to a character largely determines with what equipment the character begins, how they can solve puzzles and what quests they will run into. However, the distinction between classes was not an absolute one; players could add skills to a character and allow them to complete quests related to other classes in this game and others in the series.
''Quest for Glory'' introduced a realism rarely found in RPGs and other adventure games even today. Day, night and the passage of time was a factor; the setting and scenery was different during day and night. The main character had to eat on a regular basis, he would become tired from running and fighting which required rest and sleep. Skills were not obtained by gaining levels through combat, but rather increased distinctly through the regular course of adventuring.〔 The more the player used magic, the more the Hero's Magic ability would increase (followed by Intelligence); likewise the more the player engaged in battle, training, or even cleaning the baron's stables, the more the Hero's Strength, Vitality and Agility would increase.
This is one of the few Sierra adventure games where the player character has few or no speaking lines. Although the player can input commands such as "ask about brigands", the player character has almost no dialogue.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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